You can play sounds in PowerShell in different ways and integrate them in your scripts to provide some kind of indication. One way is with write-host. You can pass the escape sequence `a  to write host. `a is the Alert corresponding special character: 
 
# play a screech sound (through the internal speaker, not useful on laptops)
write-host "`a";
Another way is with a . NET class (.wav format).
# play the file once 
$sound = new-Object System.Media.SoundPlayer; 
$sound.SoundLocation="c:\WINDOWS\Media\notify.wav"; 
$sound.Play(); 
Note that the following process is asynchronously, meaning that the script wont hang until sound has finished playing. This example plays the file repeatedly until a condition met 
$sound = new-Object System.Media.SoundPlayer; 
$sound.SoundLocation="c:\WINDOWS\Media\notify.wav"; 
$sound.PlayLooping(); 
$flag=$false; 
 
1..10 | foreach { 
    if($_ -gt 5){$flag=$true} else{sleep -s 1} 
    if($flag) { $sound.Stop() } 
}
write-host "Done"; 
 
There is another class called System.Media.SystemSounds. Pipe the class to get-member to reflect its static members:
PS C:\Scripts> [System.Media.SystemSounds] | gm -static
TypeName: System.Media.SystemSounds
Name            MemberType  Definition
----               ----------         ---------- 
(...) 
Asterisk        Property         static System.Media.SystemSound Asterisk {get;} 
Beep             Property         static System.Media.SystemSound Beep {get;} 
Exclamation  Property         static System.Media.SystemSound Exclamation {get;} 
Hand            Property         static System.Media.SystemSound Hand {get;} 
Question       Property         static System.Media.SystemSound Question {get;}
 
Each property emitted represents a system sound type. Now, Pipe each property to get-member
PS C:\Scripts> [System.Media.SystemSounds]::Asterisk | gm
TypeName: System.Media.SystemSound
Name         MemberType   Definition 
----            ----------         ---------- 
(...) 
Play           Method           System.Void Play() 
ToString    Method           System.String ToString()
Great, we can use the Play method,test each line in your console:
[System.Media.SystemSounds]::Asterisk.Play(); 
[System.Media.SystemSounds]::Beep.Play(); 
[System.Media.SystemSounds]::Exclamation.Play(); 
[System.Media.SystemSounds]::Hand.Play();
[System.Media.SystemSounds]::Question.Play();
Finally, here is a one-liner for the job. It Utilizes the SoundPlayer(String) Constructor. It Initializes a new instance of the SoundPlayer class, and attaches the specified .wav file. 
(new-object Media.SoundPlayer "C:\WINDOWS\Media\notify.wav").play();
 
			


 
	